So I'm playing it on the switch and think it's great. But in the options it's says that you can turn on tilt input. I prefer tilt input but it just doesn't work at all. Can you patch it in so that tilt input works? Also sensetivity sliders for the x and y axis for the tilt input?
You should make completed levels available to play on slow-mo or invincible mode for when you're high. The visuals are perfect for being a little out of it, but the difficulty is daunting. Needs some form of endless playground mode.
This reminds me of that aesthetic skateboarding game, what was it again... Griptape Backbone I think? it was something like that. but the game looks promising
I absolutely loved this game! I haven't had this much fun with a game in a while. The mechanics worked so smoothly and perfectly with the level design. Great work :D
I cannot tell you how badly I want to play more levels! Verlet Swing is so much fun, and I can't wait to see more from you guys! I love the feel this game has, you can speed run and try to get the best time or you can relax and swing around! Also the look is absolutely amazing! Check out my Let's Play of Verlet Swing!
This is fantastic in every way. I would love a chance to chat with the dev and get feedback on how they accomplished swinging mechanics so smoothly. I've been working on a grappling-hook/combat game concept in UE4 and am having troubles with getting swinging working right.
Very cool concept, and the designs are very interesting! Would be better if the Japanese was actually correct though. On level 16, there's a sign where it looks like you tried to write スピーディ (speedy), but it's written wrong. Since it's vertical, the dash in the middle should be turned 90 degrees. Additionally, you put a circle next to the テ when it should be two lines, sorta like a quotation mark. I can't even type it with a circle because that's not a letter! Always double check your work :)
the games amazing, beat the final level in 8.72, ran in to a problem where it crashed on level 13 after grabbing the rocket, also on 13 i was getting flung straight up if i had enough momentum going up it would just kind of add some sort of extra push straight up.
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Bruh im the only one here in 2022
not really
well youve got me there but im the only one here in 2023 BABYYYYYYY
nuh-uh
ok, ok, but i am FIRST ONE HERE IN 2024 LES GOOOOOOOOOO
Nope
Edit: first one maybe, idk
man
Verlet Swing kinda smooth wit it
i farted
lmfao same
youre disgusting
I got this game on the switch and was wondering if it was on pc, I was happy to see this page! Great game!!! :)
I wrote a little bit about games with grappling hooks, and of course Verlet Swing couldn’t stay out of it. The vaporware is strong in this one!
Hey! Thanks for writing about Verlet Swing! Glad you had fun!
is it actually you flamebait
stan
i wish there was more games for chromebook :(
BRUH THATS WHAT IM SAYIN. FINALLY SOMEONE GETS IT!
how to download ?
So I'm playing it on the switch and think it's great. But in the options it's says that you can turn on tilt input. I prefer tilt input but it just doesn't work at all. Can you patch it in so that tilt input works? Also sensetivity sliders for the x and y axis for the tilt input?
Can you also add these optioms to the ps4?
Awesome game, I bought the full game on steam...Highly recommend it!
I FOUND THIS OUT BY MARKIPLIER! oh shit I didn't realise I was in all caps and I'm not gonna retype this all out and idc how to spell.
played this all the way through on Switch, such a great time
nice
You should make completed levels available to play on slow-mo or invincible mode for when you're high. The visuals are perfect for being a little out of it, but the difficulty is daunting. Needs some form of endless playground mode.
V E R Y G O O D G A M E
i absolutely love this game just from 5 minutes of playing it.
This reminds me of that aesthetic skateboarding game, what was it again... Griptape Backbone I think? it was something like that. but the game looks promising
I only came here because of Markiplier
Same!
me too but its not for chromebook :[
I came here because of Markiplier
Woo! Happy to hear it!
Is this the same game you're planning on releasing on September 20th? Or is this like a demo or something?
This is an early prototype of the game. The full game is much more refined and contains lots of new content and features :)
The sensitivity is so low! anyway I can turn it up?
Hey, this looks AMAZING, but I can't really play it due to the low sensitivity. Is there any way to turn it up?
hey so it looks fun but it won't load any levels, just shows a pink screen. is there any fix?
i'm having the same problem here :(
I absolutely loved this game! I haven't had this much fun with a game in a while. The mechanics worked so smoothly and perfectly with the level design. Great work :D
I cannot tell you how badly I want to play more levels! Verlet Swing is so much fun, and I can't wait to see more from you guys! I love the feel this game has, you can speed run and try to get the best time or you can relax and swing around! Also the look is absolutely amazing! Check out my Let's Play of Verlet Swing!
This was... relaxing
This was fun
I think this was the most fun time I've ever had in a game, I loved every second of it! Made a video of me doing not great, hope you enjoy!
FUCK YEA !! I played and tried speed running on my first attempt (bottom is my total)
This is fantastic in every way. I would love a chance to chat with the dev and get feedback on how they accomplished swinging mechanics so smoothly. I've been working on a grappling-hook/combat game concept in UE4 and am having troubles with getting swinging working right.
Hop on our Discord and we can chat! :) https://discord.gg/ThaH7eV
Beat the final in 7.33
Very cool concept, and the designs are very interesting! Would be better if the Japanese was actually correct though. On level 16, there's a sign where it looks like you tried to write スピーディ (speedy), but it's written wrong. Since it's vertical, the dash in the middle should be turned 90 degrees. Additionally, you put a circle next to the テ when it should be two lines, sorta like a quotation mark. I can't even type it with a circle because that's not a letter! Always double check your work :)
Well, you've hit the big time now. Markiplier just did a video on your game. Good job!
Hard to master. BUT I DID IT!!
the games amazing, beat the final level in 8.72, ran in to a problem where it crashed on level 13 after grabbing the rocket, also on 13 i was getting flung straight up if i had enough momentum going up it would just kind of add some sort of extra push straight up.
It looks like this would be really fun, but I can't play it because my PC is too terrible, and also no invert mouse option
All in all probably an 8/10 game.